Every model. One balance.
Kills are free.
A credit is a cent or less, and everything on Elyum spends from the same pool. Video is priced by the second at the resolution you pick, images by the render — the exact cost sits on the button before you press it. Kill a take, and every credit comes back.
- Every video + image model
- Image upscaling — free for a limited time
- API + MCP access
- 2 videos + 2 images at once
- Everything in Plus
- Unlimited images on everyday models
- Image upscaling — free for a limited time
- Review deck + strategist
- Unlimited parallel renders on credits
- Everything in Pro
- Unlimited images on everyday + mid models (Nano Banana 2 up to 1K)
- Image upscaling — free for a limited time
- Unlimited parallel renders on credits
- Lowest price per credit
Kill allowances shown above apply to new subscriptions and renewals. Current subscribers keep their existing allowance for the current billing period. More credits do not add kills. Manage auto-renewal →
Free-plan asset generation is temporarily paused because of supplier costs. Your existing account and saved assets remain available.
Keep or kill. That’s the whole billing model.
Every render lands as a preview with its price on hold — nothing is charged while you decide.
Run three takes of the same brief if you like. Each one reserves its price from your balance while you look — a hold, not a charge.
The hold becomes the charge, the watermark comes off, and the clean full-quality file is yours — commercial use included.
Released to your balance instantly. Failed renders refund themselves and never touch your kill allowance.
New plans and renewals include a fixed number of kills each billing period, regardless of how many Credits you buy.
Current subscribers keep their existing allowance until renewal or a new plan purchase. A take uses 1 kill on most models; Seedance 2.5 and 2.0 (not Fast or Mini) use 1 / 2 / 4 at 480p / 720p / 1080p, Seedance 2.0 at 4K uses 8, Wan 3.0 uses 1 / 1 / 2. Keeps and failed renders never use one, and previews never expire: an undecided take stays on hold, with its Credits, until you keep or kill it.
One shot. Six price tags.
- Monthly plan
- $29
- Credits
- 3,500
- Per 5s take
- 170
- Paid takes
- 20
- Kills, refunded in full
- +5
- Generations a month
- 25
8 more generations a month for the same money.
- Monthly plan
- $29
- Credits
- 600
- Per 5s take
- 35
- Paid takes
- 17
- Kills, refunded in full
- none
- Generations a month
- 17
Every plan, ranked
Seedance 2.5, 5-second 720p shot. Lowest price first; click any plan to put it on the receipt.
How we count. Each platform’s own public prices, checked October 9, 2026, in US dollars, for a text- or image-to-video shot with no reference clip; no intro offers. A price per generation is one take at that plan’s rate. On Elyum it includes your plan’s kills, since a killed take refunds in full, and failed renders never count. Generations a month are whole takes. Each Elyum plan meets the other platform’s plan nearest its price, or the cheapest one that has the model.
- *iggs*ield Monthly plans at list price (Basic $9 · 120 credits, Pro $29 · 600, Max $79 · 1,800). Seedance 2.5 and 2.0 start at Pro.
- Mag*ifi* Monthly plans at US list price (Premium $20 · 20,000 credits, Premium+ $45 · 45,000, Pro Starter $110 · 112,500).
- K*e.ai Pay as you go, the price for a take without a reference video (with one, it also bills the clip's seconds).
- At**s Clo*d Pay as you go, list price per second.
- Wa*e*pe*d Pay as you go, the price charged at checkout (currently 5–10% under its listed rate).
What your Credits make.
Live numbers from the real rate card — nothing rounded for marketing. Pick a plan, a resolution and a length; the counts follow your slider.
Video · 3,500 Credits
| Model | Per clip | You get |
|---|---|---|
| Seedance 2.5 | 112 | ≈ 31 clips |
| Seedance 2.0 | 88 | ≈ 39 clips |
| Seedance 2.0 Fast | 72 | ≈ 48 clips |
| Seedance Mini | 72 | ≈ 48 clips |
| MiniMax H3 Max | 72 | ≈ 48 clips |
| MiniMax H3 | 72 | ≈ 48 clips |
| MiniMax H3 Max Turbo | 40 | ≈ 87 clips |
| Veo 3.1 Fastrenders 720P | 112 | ≈ 31 clips |
| Veo 3.1renders 720P | 304 | ≈ 11 clips |
| Gemini Omni 1.1renders 360P | 56 | ≈ 62 clips |
| Kling 3renders 720P | 184 | ≈ 19 clips |
| Grok Imagine | 40 | ≈ 87 clips |
Image · 3,500 Credits
| Model | Per image | You get |
|---|---|---|
| Nano Banana 2.1 | ≈ 583 images | |
| Nano Banana Pro | 8 | ≈ 437 images |
| Nano Banana 2free on Ultra · up to 1K resolution | 4 | ≈ 875 images |
| Seedream 5 Pro | 7 | ≈ 500 images |
| FLUX 2 Pro | 5 | ≈ 700 images |
| GPT Image 2 | 11 | ≈ 318 images |
| NB 2 Litefree on Pro+ | 0 | Unlimited |
| Z-Image Turbofree on Pro+ | 0 | Unlimited |
Image prices are for 1K renders — 2K is ×1.5, 4K is ×2. Nano Banana 2 is free on Ultra up to 1K; 2K and 4K are charged normally. Unlimited models are fair use, made one at a time in the studio in your browser — not through the API or MCP.
The fine print, out loud.
What is a credit, exactly?
One cent on Plus, and cheaper as you go up — bigger plans and bigger credit amounts both buy at a better rate, down to about 0.7¢ at the top of Ultra. Every model spends from the same balance, and the exact price of a render is shown before you start it. There is no per-model subscription and nothing billed behind your back.
What happens when I kill a take?
The full hold returns to your balance the moment you kill it — you were never charged, so there's nothing to refund partially. Only the takes you keep are ever billed.
How many kills do I get?
New subscriptions and renewals include 2 kills on Plus, 10 on Pro, or 25 on Ultra per billing period. Buying more credits does not increase this allowance. Most models use 1 kill per take; Seedance 2.5 and Seedance 2.0 (not Fast or Mini) use 1 / 2 / 4 at 480p / 720p / 1080p, Seedance 2.0 at 4K uses 8, and Wan 3.0 uses 1 / 1 / 2. Current subscribers keep their existing allowance until their next renewal; your account shows the allowance for your current period. Keeps and failed renders never consume a kill. You can cancel auto-renewal from Billing & Credits before the next period.
Do unused Credits roll over?
Subscription Credits don't — they're good for the billing month they land in, and at renewal whatever's left expires as your plan's full grant arrives fresh. Credits you buy as a top-up or receive as a straight credit gift never expire, and your plan's Credits are always spent first so the bought ones are the last to go. A coupon that grants a plan behaves like the plan.
What does “unlimited images” mean?
On Pro and Ultra, the listed everyday image models render at zero Credits. Ultra includes Nano Banana 2 up to 1K resolution; 2K and 4K use Credits at the normal rate. Unlimited renders are made in the studio, in your browser, for your own work.
How does Unlimited work?
Free/Unlimited generations are only available via browser. You make them in the Elyum studio, where a quiet check in the background confirms a real browser session sent each one; there is nothing to solve or click. Requests from an API key, an MCP agent or the Elyum Agent don't get the perk, and can render the same model at the normal Credit rate instead. Unlimited renders run one at a time in a shared queue, so they can take much longer than the same render on credits, especially at busy times; heavy use slows them further, and after very heavy use they pause for a while and come back on their own. Renders on credits always run at full speed. It's for personal, human use: automation tools, shared logins and reselling access are not allowed, and if we see unusual activity we may suspend the account while our team reviews it.
Why does resolution change the price?
Because it changes what the model costs to run. A 480p draft and a 4K master are very different amounts of compute, so each second is priced at the resolution you actually picked. Draft cheap, then master the one you're keeping.
What do I get on Free?
Free asset generation is temporarily paused because of supplier costs, even if your account has credits. Your account, saved assets and kept downloads remain available. A credit top-up does not change your plan or remove the pause. We will announce when free generation can resume.
How do yearly plans work?
You pay once for the year and save up to two months against paying monthly. Your Credits and kills still arrive every month and expire like a monthly plan's: a month's Credits are good until the next month's land, so a yearly plan never front-loads a year of Credits. The plan's price and monthly Credits are fixed for your year; what a model costs in Credits can change, as it can on any plan. We email you a month before your plan renews, and you can turn renewal off any time from Billing & Credits: the plan then stays active, with its monthly Credits, until the year ends. Changed your mind? Within 14 days of buying, if you haven't used its Credits, we refund the year in full; after that, the year isn't refunded in part. Discount codes apply to monthly billing.
Can I switch or cancel?
Anytime. Upgrades apply immediately, and cancelling stops the renewal at the end of the period — your balance stays live until then. On a yearly plan you can move up to a bigger yearly plan or more Credits whenever you like: the months your current year hasn't delivered yet come off the new price. Switching from yearly to monthly happens when your year ends. Everything you kept remains yours — commercial use included.
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Free asset generation is temporarily paused. Your saved assets remain available, and paid plans can continue creating.
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